2022 Annual Report

2022 Annual Report

22 Aug 2022

In fiscal 2022 our elevated engagement with the media has resulted in dozens of articles and news pieces highlighting the many positive benefits of both video games on Canadians and of the video game industry on the Canadian economy. [...] And even still I am happy to report that ESAC made tremendous strides in promoting the positive impacts of the video game industry to both policy makers across the country and to the media. [...] And it is our job as ESAC’s board to ensure that the association continues to work hard to protect the business environment for making games in this country and to promote the positive impacts games have on our players. [...] I am proud to chair the board of this great organization, proud to work in this innovative industry and excited to watch first-hand as the Canadian video game industry continues to grow to new heights in the years to come. [...] Other speaking events throughout the year included MEGA/MIGS, the largest video game conference in the country and Digital Media at the Crossroads, where Paul Fogolin, our VP of Policy and Government Affairs, spoke about the industry to an audience predominantly comprised of film and television executives.
Pages
11
Published in
Canada