cover image: Annual 2023 Report

20.500.12592/cqnshj

Annual 2023 Report

12 Jul 2023

In addition to the meetings with the WHO, the delegation also had the opportunity to meet with several Permanent Missions, including those from Canada, the United States, Switzerland, the European Union, and Germany. [...] By engaging in meaningful discussions with the WHO, Permanent Missions, and organizations like the World Intellectual Property Organization, the coalition sought to highlight the social, educational, and societal benefits of gaming while addressing concerns and fostering a better understanding of the industry. [...] It acknowledged the significant role video games play in the lives of millions of individuals, especially children and adolescents and emphasized the importance of understanding and harnessing the potential benefits of this form of entertainment. [...] As part of ESAC’s involvement in the study, we were invited to take part in a podcast with the CEO of the CD Howe Institute and host Michael Hainsworth to talk about the report and the real-world implications of the problem and the recommendations. [...] With the addition of new Full Members, NetEase and Tencent, revenue was up from the budgeted expectation and with post-fiscal additions of Roblox and Epic Games the association is well positioned for the coming year and beyond.
Pages
16
Published in
Canada